This server was meant for the sake of building stuff, not a a pranking spots. Right now the number of pranks that are going on in the server are giving me heart attacks.
Also please refrain from outright mudering people. Accidental manslaughter is still allowed.
Merci beaucoupRead more >
First of all, some roads should get numbered, I'll work on some signposts and such for the roads. Suggest numberings for major roads away:
Viktoria - Pasanauri - Negusville - Pontifex - Unterganger City - Washington's Pyramid: 1?
Athyras - Canabai - Weston: 2?
Newport - Athyras - UC: 7 (pre-established number)
Expressways should be in the 100 series
Trump - 101
Also we should widen the 7 frokm 2 to 4 lanes wideRead more >
So, since exams are next week and I haven't really been on that much, I want to make a new render. This time, I'll try one more time with faiz's iso software even though it took a huge dump on me months ago. To make it better, if you can give me the co-ordinates of some significant places, that would be goodRead more >
This is where we can discuss ideas for linking up parts of Newport using some sort of rail system in comments.
Ideas will be editted into this blog post as they are suggested.Read more >
Does anyone have any suggestions on rules for claiming plots? Place them in the comments section below.Read more >
Put all of your ideas for the expansion of Newport in the comments section below.Read more >
I would like to propose a new rule/etiquette to be added to the Rules and Etiquettes. I would like to add the rule that OPs cannot change any /gamerule of any sort. If approved, I would suggest putting it either in the Server Operators section, or the Miscellaneous section as a cause of lag. This is in response to the Fifth Server Downtime, where Nerdington edited /gamerule randomtickspeed for the leaves of the trees he was clearing to decay faster, thereby causing undue lag to the server, and eventually crashing it.
Again, this is only a proposal, and I understand if it is rejected or modified. Thank you for reading.
-QTRead more >
Here is my current plan for the expansion of Newport. We can discuss development on this blog.Read more >
First off all, what is a 'monster egg' block that I'm talking about? (for newbies to Minecraft, like Colde84)
So, a monster egg block is a block that a silverfish lives in. If you don't know what a silverfish is, please, please,
I beg you, go to the Minecraft Gamepedia.
You should know that when you hurt a silverfish near a monster egg block, the silverfish inside the block will break the block, and run away (mostly will attack you, but we are playing in creative anyway). This silverfish might enters another appropiate block for it, making the normal block to a 'monster egg' block.
So? Why you do NOT use 'monster egg' blocks for buildings? Just I said before, if you hurt a silverfish nearby, another will escape the block, ruining the building an…Read more >
You will have heard what they've done to me, but it's not a full story until you hear from both sides.
Once upon a time, there was the temple dedicated to TSU. Then I come up with the idea of having a Hall of Fame in the server. It was placed somewhere, but eventually it moved to the TSU Temple.
Some time after, there is a crisis of space running out in the HoF temple for the ever growing pantheon of inductees. At the same time, the development around the Spleef Plaza is taking place. As part of the development of the spleef area, which is my idea and masterplan, I reserved a place for a new HoF temple. I even flatten the site by hand.
Then, after a certain person was inducted I pulled a harmless prank on the temple. Now, my idea of pranks is…Read more >
So I recently built the Hue Station in Little Saigon, and manage to find a way to have a connection from Little Saigon to a station, Weston. I linked it up, ask RDP to make the junction, and everything is completed. I asked myself, should the Templer Line 'officially' extend to Little Saigon? Should it be the end of the line or still keep it as normal?Read more >
Before you proceed: This is not official UMS guidelines (go read the Rules), and is intended to those who seek more realism in their builds. Compliance is not mandatory.
So, I was talking with Jawad about the mosques in the UMS (surprisingly we have a handful of them!) and about their orientation, and such things. I know the utmost thing in the UMS is to build for fun, but if we can observe some standard it'd be a plus, and adds to the realism.
This post will serve as a guideline for the most true-to-world mosques. It won't apply to existing ones, and adherence is voluntary. Again, this is just for standartization and realism of mosques in UMS as a whole.
The most important aspect of mosques is their direction. IRL it faces Makkah, but we don't …
Read more >
Here is what we should do.
Give a comfortable surrounding to fess up to the f*ck-ups, and by comfortable, I mean a few things.
- Only mild criticism, no insults
- No outright bans
- Just a nicer environment that the reporting thread
Anyways, wanna tell us something?
Pleeeeeeeeease?Read more >
After the debacle with the Magic Book and the new player rule agreement book, I came to realize how very restricted non-ops are - they can't even /give and /tp themselves. That got me to think of a way so that the server has the power to enable these powerful commands to the average player while also being in complete control of it.
Hence, I came up with the impulse system. I got the name from Half-Life's (more accurately the GoldSrc and Src engine's) implementation of the impulse command.
The implementation of the system is as follows:
- The impulse score is set to only trigger.
- Trigger is the only method available for non-op players to modify the scoreboard, and it relies on the server's command blocks to decide what to do with it.
- We then allo…
- The impulse score is set to only trigger.
I'd like to call dibs on these before anyone else build anything there. I already got many marked on the server so it wouldn't have been a big problem.
I don't think anyone else have plans like these; I presume most people build on impulse. If any of these overlaps with your plan do notify me so that we can resolve it.
Dibs in decreasing importance:
- de_aztec - we don't get much of these jungles around...
- airport hangar - no one's going to reclaim any land soon, but the hangar's very important
- marked part of jungle north of airport
- de_dust/de_dust2 - got loads of deserts around the server so this is just the nearest feasible location
In decreasing importance:
- Waste Stabilization Pond
- Government servants apartments - might be re-sited a bit, bu…
Read more >
I think you can see where this post is going by reading the title, but still give it a read, please.
Since school is beginning to get harder and since I'm losing motivation for server time, I feel it is wise for me to take a little hiatus from the server for a time. Until some urgent things in my personal life are settled, such as school, tests, and so on....
Promise that, when I get some inspiration and my personal stuff are sorted out, I will return. Until then, I'll be taking a little break from the server, but you may still find me around the wiki. Ciao!Read more >