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UMS transit network

UMS transit diagram. RT lines constitute most of the rail transit on the server.

The Rail Transit Network (formerly Rural Transit Network), abbreviated RT, is a network of minecart rail tracks that extends outward from Unterganger City into the far reaches of the server world. There are currently eight lines under RT:

The first four lines, the Airport Line and the Loop Line start off at RT Central (Previously the UCS and UCT, both of which stood on the same spot). Many stations on the lines serve to provide access to various NPC Villages and temples around the server. Later on new towns replaced NPC villages as the catalyst for RT line development.

The Rail Transit Network was developed jointly by Molster and MTM, but but eventually Molster maintained and expanded the Rail Transit network himself. Since Molster was banned, RDPIsOnCrack has assumed the role of the Rail Transit Network's maintainer.

LinesEdit

South Line Edit

UMS First minecart terminal

Old terminal of the south line

RT NS

New transit diagram, with both North and South lines joined in a continuous line.

  • Colour-code: Green
  • Total # of stations: 9 (+1 optional stop, +2 closed stations)
  • Station code: S
  • Interchanges: Templer Line, Outer Line (southern section)
  • Branch lines: none
  • Left Hand Traffic

The South Line is the first and oldest stretch of tracks in the RT network. Throughout the line's lifetime there have been many branch lines being connected and disconnected, but the line to 20EuroCent Pyramid remain the principal line. At some point in its lifetime, it was also a hybrid subway line. Currently South Line consists of a single line with no branching lines. Stretches from the UCS to Deepwood Motte are double tracks.

The original tracks were laid by an unknown player. Most of its former branch lines were laid out my MTM. The South Line is now maintained mainly by Molster.

The original terminal is still on it's original location; coming out of it on a minecart will send you on the same switch as you would coming out of MTM's private station.

With the addition of the Loop Line, this line became the first instance of concurrency of lines in the RTN, as well as the East Line and Templer Line.

Stations on this line:

Code Name Platform/Type Interchanges/Notes
S1 RT Central Terminus Interchange to the subway, RT's East Line, North Line, West Line, Loop Line and the Airport Express Line
- Pinhead Canyon halt Side closed
- Optional junction to MTM's House Bay Access from the original terminal
S2
L9
Temple Bay platform Within walking distance to subway's Temple station
Interchange with Loop Line
S3
L8
Spleef/Fuhrerbunker Side Interchange with Loop Line
S4
T4
L7
Southville Side Interchange with RT Templer Line and Loop Line
S5 Deepwood Motte Bay Closed permanently. Access to Deepwood Motte now from the Southville station.

(Station numbers might be shifted to reopen Pinhead Jennie Canyon halt)

S6 T3 Molster House Side
  • Branch line to Molster's private line
  • Interchange with RT Templer Line
S7 Stronghold 1 Side
S8 20EuroCent Pyramid Side
S9 Taiga cabin Side
S10 CS4 Trololo pixel art Terminus Interchange with RT Outer Line

East LineEdit

RT EW

New East-West lines transit diagram

  • Colour-code: Gold
  • Total # of stations: 9
  • Station code: E
  • Interchanges: none
  • Branch lines: 2 (A and B)
  • Right hand traffic

The East Line is the second line under RT. Originally providing direct connection to former East Village from the UCS, the line now consists of a main line and two short branch lines, the former stretching into the far east.

All stretches of this line were laid by Molster.

With the addition of the Loop Line, this line became the first instance of concurrency of lines in the RTN, with the South Line and the Templer Line.

Stations on this line:

Code Name Platform/Type Interchanges/Notes
E1 RT Central Terminus Interchange to the subway, RT's South Line, North Line, West Line, Loop Lineand the Airport Express Line
E2
L2
Johnston (Village of Luminosity Side Station built by procrastinator
Interchange with Loop Line
E3
L3
KakashiBallZ Pyramid / Saltshore Side Interchange with Loop Line
E4 Riviera Side
E5 mfaizsyahmi Temple Side Branch line to Tower of Mabula
EB1 Tower of Mabula Terminus From mfaizsyahmi Temple
E6 RBC56 Pyramid Side
E7 CE2 E6/CE2 Interchange Side Interchange with RT Outer Line
E8 Eston Post Side
E9 Saint Piggersburg Side
E10 Nogaybak Terminus

North LineEdit

RT NS

New North-South lines transit diagram

  • Colour-code: Pink
  • Total # of stations: 9 (+1 optional stop)
  • Station code: N (Optional stop Baldaqua has a station code of NA)
  • Interchanges: Steamer Line, Outer Line (north section), Tudor Line
  • Branch lines: 1 (A)
  • Right hand traffic

The North Line is the third line under RT. Originally the line was to connect the city directly to the Hitler pixel art, but with the discovery of the three villages the main line was redirected to them instead, leaving the line to the pixel art as a branch and had to be rerouted to Negusville. On 22 October the main line was extended eastward to directly join with the Northeast Railway. On 31 October 2015 the main line was split off to join a new railway, which was later incorporated into the RTN system as part of the Tudor Line, and the line went back to its historical route.

All sections to the north were originally built by MTM, up until it reached the City grounds, where the remaining stretch to the UCT were completed by Molster. Subsequent rerouting of the line was also done by Molster. RDP also rebuilt the tunnel and a branch line to Baldaqua.

Stations on this line:

Code Name Platform/Type Interchanges/Notes
N1 RT Central Terminus Interchange to the subway, RT's South Line, East Line, West Line, Loop Line and the Airport Express Line
N2 Port Side
N3 N3 Junction Side Option for branch line to Baldaqua, underwater
N4 Pasanauri Side
N5
TU3
Negusville Side Interchange with Tudor Line
N6 M1 Junction (optional) Siding Junction with Steamer Line
N7 Viktoria Side
N8
CN2
Dolf-face Side Interchange with RT Outer Line
N9 Riverboat Jetty Terminus
NA1 Baldaqua Terminus Branch line Terminus

West LineEdit

RT EW

New East-West lines transit diagram

  • Colour-code: Light blue
  • Total # of stations: 6
  • Station code: W
  • Interchanges: Subway Red Line, Outer Line (west section)
  • Branch lines: none
  • Right hand traffic

The West Line is the fourth line under RT. It was originally built to link the city to MOTURK49 Pyramid. Through the route approved by Hans_Krebs, the line is exempted from the building restriction on Athyras and is able to pursue a more direct route. This however calls for a third of the line being underground, where various problems arose during construction. The line interchanges with the subway on Bazaar Station.

All stretches of the original line was built by Molster.

Plans are being made in order to extend the West line to the Pierre Poutine International Airport, and possibly beyond.

Stations along West Line:

Code Name Platform/Type Interchanges/Notes
W1 RT Central Terminus Interchange to the subway, RT's South Line, East Line, North Line, Loop Line and the Airport Express Line
W2
R4
Bazaar Side Interchange with subway Red Line
W3 Hospital Side
W4 Industrial district (provisional) Side
W5 Skeletor Pyramid (U/C) Side
W6
CW3
MOTURK49 Pyramid Side Interchange with RT Outer Line
W7 Tryzub Village Side
W8 Stronghold 3 Terminus
TBD Pierre Poutine International Airport Side Planned

Templer LineEdit

RT Templer Line

Transit diagram

  • Colour-code: Purple
  • Total # of stations: 10
  • Station code: T
  • Interchanges: South Line
  • Branch lines: none
  • Left hand traffic/Right hand traffic

The Templer Line is the fifth line under RT, created after the merger of South Line's two branch lines. The older of this branch is the stretch to Vzorkic Pyramid, while the line to Soalric Pyramid is a more recent construction. Molster picked up the name as the original termini at both ends of the line are temples, and also a reference to Sir Gerald Templer, who held the British High Commissioner post in Malaya.

MTM built the original stretches of the branch lines, linking them to the South Line near Southville and Molster House. Molster constructed the linkage that joined the two branches, as well as extending the lines on both ends to Fegelein the Lost Temple and Weston.

Throughout October and November 2014 Molster was at work building a new stretch from Weston to Molster House. This new stretch integrates with Athyras, having a major station that is the Athyras Central Station, with possible other stations and interchanges with Athyras' tram lines along the way. This stretch replaces the older one that goes around the outside of Athyras' perimeter, laid out around the time when Athyras was still off-limits. The eastern end is also being extended to at least intersect with the eastern Outer Line.

The old stretch is currently still accessible from Soalric's Pyramid station, and there is a lever near Molster House that make switching to the old line possible (but should not be attempted). There are plans to keep the old stretch from the Outer Line junction to Molster House, and to demolish the parts outside the chunk border.

This line was the first line to not go through RT Central. With the addition of the Loop Line, this line also became the first instance of concurrency of lines in the RTN, as well as the South Line and East Line.

Stations along the Templer Line:

Code Name Platform/Type Interchanges/Notes
T1 Weston Bay/Terminus From Southwest RailwayInterchange with Little Saigon Line
T2 Canabai Side
T3
CW2
CW2 Interchange Side Interchange with RT Outer Line
T4 Athyras Central Station Bay
T5
S6
Molster House Side Interchange with RT South Line
T6
S4
L7
Southville Side Interchange with RT South Line and Loop Line
T7
L6
Vzorkic Pyramid Side Interchange with Loop Line
T8
L5
Craivii-Eragoth Side Interchange with Loop Line
Branch Line to Eydis
TA1 Eydis Terminus Branch Line from Craivii-Eragoth
T9 Fegelein the Lost Temple Side
T9 Morin Khot Terminus

Outer LineEdit

This line straddles the chunk border and forms a huge loop around the center of the server world.

The line is built by MTM, with a small section built by Molster. It has since been edited by RDPIsOnCrack several times.

Due to extreme Port Random construction and editing of the chunk border, the PR section of the Outer Line had been shut down. It has since been re-opened to a certain extent, as flattened sections were replaced by a cobblestone elevated route carrying the railway based on a bridge created by Molster. It travels both to the north of the city and on N. Canal Street. It is however still closed between Little Canada and MOTURK49.

This line runs concurrent with the Tudor Line with the Northern section's 5th and 6th stations and the Tudor Line's 8th and 9th stations. This is the second instance of concurrency in the RTN, after the Loop Line.

Stations on this line are divided into the four sides of the chunk border and numbered clockwise. They are:

Code Name Platform/Type Interchanges/Notes
CN1

Rick Astley pixel art

Side Under Review
CN2
PRT
Kamen Rider Zangetsu pixel art/Port Random North Side Interchange with East Line and North Line (PRT)
CN3
N8
Dolf-face Side Interchange with RT North Line
CN4 Old Newport Side Formerly known as Newport-Sentry
CN5
TU8
Morioh Bay Interchange with Tudor Line, formerly known as Cowville
CN6
TU9
Northeast Railway Junction Side Interchange with Northeast Railway and Tudor Line
CE1 Gordon Freeman pixel art Side
CE2
E6
E6/"C3" Interchange Side Interchange with RT East Line
CE3 Icyland Side Town under construction
CE4 Mooshroom Ville Side
CS1 Splitville Side
CS2 Polan Park Side Interchange with the Polan Line
CS3 Pink Panther Side
CS4
S10
Trololo pixel art Side Interchange with RT South Line
CS5 CS5/Jawado Line Interchange Side Interchange with Jawado Line to Jawadabad
CS6 Soweto Bay Junction to Southwest Railway
CW1 Canabai Palace Bay Formally Pyramid-no-Monster, interchange with Canabai Transit System and Port Random Transit
CW2 Arthyras Exchange Side Formally CW2/Templer Interchange (Lava Pit), interchange with RT Templer Line
CW3 Doan Minh Tan Park Side Interchange with Little Saigon Line and Metro South Line
CW4
W5
MOTURK49 Pyramid Interchange with RT West Line
Closed
CW5
PRT
Little Canada Side Interchange with Metro West and South Line (Port Random Transit)

Airport Express LineEdit

  • Colour-code: Orange
  • Total # of stations: 2
  • Station code: A
  • Interchanges: none
  • Branch lines: none
  • Right hand traffic

This line was built by Molster to link the city to the Unterganger City Airport. This line is twinned with a branch line from the East Line.

Following redevelopment of the Airport terminal, the line is now back online, although not much is to be seen on the airport side as of now.

Stations on this line:

Loop LineEdit

RT Loop Line

Transit diagram for Loop Line

  • Colour-code: Dark blue
  • Total # of stations: 9
  • Station code: L
  • Interchanges: East Line, Templer Line, South Line, West Line, North Line, East Line, Airport Express Line
  • Branch lines: none
  • Left hand traffic

This line joins together the branch line to the Airport from the East Line with other stations to form a complete loop (Hence the name). The Loop Line was the first line in the RTN to run concurrent with other lines, as it runs concurrent with a few segments of the South, East, and Templer Lines. It is also the only line in the system to run concurrent with more than one line.

All stretches of this line were laid by Molster.

Stations on this line:

Code Name Platform/Type Interchanges/Notes
L1 RT Central Terminus Interchange to the Subway, RT's South Line, West Line, North Line, East Line, and the Airport Express Line
L2
E2
Johnston Side Interchange with East Line
L3
E3
KakashiBallZ Pyramid Side Interchange with East Line
L4
AE
Airport Side Interchange with Airport Express Line
L5
T7
Craivii-Eragoth Side Interchange with Templer Line
L6
T6
Vzorkic Pyramid Side Interchange with Templer Line
L7
T5
S4
Southville Side Interchange with South Line and Templer Line
L8
S3
Spleef/Fuhrerbunker Side Interchange with South Line
L9
S2
Temple Side Interchange with South Line
L1 RT Central

Tudor LineEdit

  • Colour-code: Lime green
  • Total # of stations: 8
  • Station code: TU
  • Interchanges: North Line, Outer Line(Northern Section), Northeast Railway, Steamer Line
  • Branch lines: none
  • Right hand traffic

The Tudor Line is the eighth line under the RTN. It is named after the player Tudor, to his chagrin, as he sees some of the newer infrastructure as unnecessary. The Tudor Line, tying places already having North/Outer Line stations, is for him such an example. The Tudor Line was formed from the former portion of the North Line built after three new villages were found.

This line runs concurrent with the 5th and 6th stations of the Northern section of the Outer Line between the 8th and 9th stations of the Tudor Line. This is the second instance of concurrency in the RTN, after the Loop Line.

A conflict occurred during a line expansion between AlphaSkyRaider, who was helping IdaHas build a new town, which later became Lakecastle; and QuestionTues_FTW, who was building the station(At the time TU4, now TU5) for it. It ultimately resulted in the latter shifting all the station numbers for the new station, but made the station a bypass until the former could discuss with IdaHas about the name for the town.

An additional station, Port Random - Staedty86 (Not to be confused with PR-Union) was built on March 14, 2017, connecting Eastern Port Random, the Staedty86 Pyramid and the JP shopping centre.

Stations on this line:

Code Name Platform/Type Interchanges/Notes
TU1 Port Random Terminus
TU2 Port Random - Staedty86 Side Terminus of the Steamer Line
TU3 Buntington Side
TU4
N5
Negusville Side Interchange with North Line
TU5 Lakecastle Side
TU6 Old Newport Side Formerly known as Newport
TU7 Horseville Side
TU8
CN5
Morioh Bay Interchange with Outer Line, formerly known as Cowville
TU9
CN6
Northeast Railway Junction Side Interchange with Outer Line, continues as Northeast Railway

HistoryEdit

The first tracks that would eventually become the South Line were laid by an unknown user, and then extended by MTM in the early days of the UMS. The main trunk of this single track line started from a humble terminal beside MTM's House and extended southward to 20EuroCent's Pyramid where it terminated. The line branched off in several places, connecting places such as the Cow Museum and the Courthouse in Unterganger City and the Vzorkic Pyramid via an interchange near Southville. The line to Vzorkic Pyramid further branched out to connect East Village, providing access by minecarts from the city in a somewhat roundabout fashion.

During the first days of the formation of the subway line by Molster, the elevated track built by Hans_Krebs was extended to the station near the Cow Museum, which was rebuilt and elevated. The track to the old terminal was cut off, while the track to the courthouse was closed with the construction of the Wall. At this stage, one could take a minecart ride from the southern terminal at 20Eurocent Pyramid right up to the present-day North Station of the subway network.

Rail dev plan 2Knqovr

The Rail Development Plan

In Molster's Rail Development Plan, the Unterganger Central Station (UCS) was constructed in a vacant plot near DA's Castle, and the South Line was separated from the subway line (which now forms a loop) and rerouted to the UCS. Southville Station was also relocated under the Rail Development Plan. With the plan, a second line (now East Line) connected the UCS directly to East Village, and the old tracks that connected to the tracks further south near Southville was dismantled. Some stretches of the South Line were upgraded into double tracks.

Much later, plans were in place to connect regions to the north (specifically the Hitler pixel art) and the MOTURK49 Pyramid to the west to the city via rail tracks. These are now known as the North and West Lines. During construction of the North Line, three NPC villages were discovered and subsequently connected together and integrated to the North Line. For the West Line, Molster received permission to lay out tracks through the heart of the planned Athyras. These two lines were the first to be built in double tracks along almost all stretches.

Problems arose with the West Line, however, firstly regarding building restriction on Athyras. The route suggested by Molster involved tracks running along the northern edges of the city which continued on the coast to the pyramid. Hans_Krebs proposed running the line underground west through the built-up areas of both cities, emerging to the surface past Athyras' Historical District and continuing on the ground through the heart of the planned Athyras expansion. Having a more direct route and permission to build through Athyras, Molster went ahead with Hans_Krebs' proposal. Major obstacles were encountered during construction because the underground areas along the route was built up with both the Subway and Mailcart lines as well as redstone circuitry and underground rooms. A tunnel had to be built on the river bed until it passed the city border under the Wall, where construction works progressed smoothly all the way to the terminus.

The UCS was expanded with more platform spaces to accommodate the two new lines. The RT network now covered the four cardinal points with lines extending out to four general directions.

The four lines gradually extended. The South Line now terminates near a cabin in a taiga biome to the south. The East Line skipped East Village and ended instead at KakashiBallZ Pyramid, but this was further extended to the newly disccovered jungle temple bearing mfaizsyahmi's name, and further still to the Tower of Mabula and RBC56 Pyramid. The West Line was extended to Stronghold 3. MTM laid out tracks to the Soalric Pyramid to the far west and connected it to the South Line near Molster House. Having two branch lines on the South Line was deemed impractical to Molster, so he separated the South Line's branch lines and connected the two to form the Templer Line. The new Southville Station was built to adjust to the change.

The Steamer Line protrudes from the branch of the north line that goes towards the Dolfy Face. It was built by MTM and is the only railroad that uses a Minecart with furnace instead of redstone. It stretches toward a small Wild West styled village. When returning from the village, the railroad has a switch that will put you back in the redstone rails going to the Dolfy Face. The Minecart with furnace never leaves this railway, unless used wrongfully. As of June 2014, the Steamer Line is no longer part of the RT Network (see below).

On late-March 2014 the network received a major addition, with the construction of the Outer Line straddling the chunk border and forming a huge loop, as well as the Airport Express Line. On May 2014, the new Unterganger Central Terminal replaced the older building. As more and more lines were built around the server (e.g. the Polan Line and the Southwest Railway), it was decided on June 2014 that these new lines would not join the RT network, and the Steamer Line was removed from the RT network to join these independent railways.

Upgrades were gradually made over the entire network. This included new and replacement stations with platforms and turnstiles, anti-backtrack mechanism in certain mob-collision prone stretches, replacing 90-degree turns with more gradual ones (by means of adding tiny diagonal stretches), and the installment of a global mob-electrocution circuit in which mobs standing on top of the tracks or riding a cart, in which the mob will get instant damage and shortly killed when in vicinity of a player.

On 4 December the Unterganger Central Terminal was demolished to make way for a new station building(the RT Central), as well as realignment of the principal lines, and a proper headquarters building for the RTN. Realignment was completed by 6 December 2014 and RTN service was restored. With the realignment the North and South lines were merged into one continuous line, as were the East and West Lines. Sections of the lines retain their colour and station numbering schemes to reduce maintenance work on the entire network.

DesignEdit

The earliest network of rails adopted bog-standard Minecraft railway mechanisms. As time went on, higher build standards are sought after, such as more realistic bridges, more gradual slope and turning at corners, stations with platforms, ticket counters and turnstiles. Some parts of the network still retain older, rudimentary designs but upgrades are slowly being done to the whole network.

Of note is Molster's decision to adopt left-hand traffic (LHT) on double-tracked stretches. This stems from the fact that Molster comes from Malaysia which adopted LHT from the British. This has the effect of baffling other players who come from countries that adopted right-hand traffic. (Historically, IRL railway networks built by early British engineers overseas would also typically be LHT; France, Egypt and Japan are some examples of this.) However, RDPIsOnCrack has recently converted some lines to right hand traffic, due to support from the players of the UMS. This has caused issues regarding redstoning and signage at stations.

Station designs have also changed dramatically over the lifetime of the server. The earliest stations by an unknown builder resembled the one beside MTM's House. MTM's early design consisted of 1-block deep pits on the ground with buttons and exposed redstone. Molster's stations initially copied existing designs, but he later came up with his own, from bay stops with intricate rail intersections (Middle Station), modified pits (without exposed redstone, Pinhead Jennie Canyon is a station that uses this design), two side platforms connected by an overpass (KBZ Station) to one-sided bidirectional platform (Horseville), the latter of which now becoming his favourite as overpasses between platforms were eliminated. He also greatly improved on the steamer line adapter.

See alsoEdit

Start a Discussion Discussions about Rail Transit Network

  • Great Northern Railway proposal

    3 messages
    • Um... okay I guess it can work...? But I don't know if it can integrate with Negusville since it is pretty crowded I really didn't h...
    • Negusville's no problem. Johnston and Saltshore is even more crowded yet I managed to squeeze a new line in. If we have to move ...
  • RT Loop Line Project

    3 messages
    • So, what of it now?
    • Just completed. There are still some temporary barricades (orange glass panes) on some stations. Just break them when you see them.

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